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Most Liked Content

#6212 The Monolith Expedition Prepares for Landfall!

Posted by Nick Admin on 19 October 2013 - 07:06 AM

The Monolith Expedition has been at sea for quite a while now; a trip lengthier than they originally expected.  But it's all about to pay off for them.  Off in the distance, the ship's crew has finally caught sight of land.  The captain expects to make landfall within the next few days, so prepare for the quest ahead of you, explorers!

#5963 GameOn365's 7th Anniversary is June 26th!

Posted by Nick Admin on 19 June 2013 - 09:15 PM

GameOn365's 7th Anniversary is almost upon us.  On June 26th, GameOn365.net will have existed for 7 years.


Celebrations will take place on the GameOn365 Minecraft server for the entire week of June 23rd through June 30th.  We'll be hosting in-game events, announcing some new features, and even adding some of those new features in over the week.  Additionally, Minecraft 1.6 is scheduled to be released during the week, and we plan on updating to it as soon as we possibly can.


We'd like to thank every single one of you that's helped make this possible, and we look forward to many more great years!

#6083 Help the Monolith Expedition Uncover a New World!

Posted by Nick Admin on 19 August 2013 - 04:31 PM

The existence of a new world was recently discovered by some great explorers.  They've formed the Monolith Expedition to start mass transport to and colonization of this new world, but they need your help to get there!  They're currently working to build a ship, and they need your help collecting materials to build the ship and food to feed their workers.  The Expedition is also collecting items that will be useful later in their voyage as well.


You can start your quest to help the Monolith Expedition by visiting the portal hub and speaking to the Monolith Scout.  From there, he will guide you to the Expedition base, where you'll speak to the Supply Manager to start collecting items.

Attached Thumbnails

  • 2013-08-19_17.14.06.jpg

#6008 Horse Racing Arena Warp

Posted by Ritalicious VIP on 10 July 2013 - 10:04 PM

As you know, with the addition of horses in the 1.6.2 and 1.6.2 update,it brings a whole new aspect to the game. I have found a way to use the horses in a racing arena. Yes a racing arena. it is currently under construction, but when finished it will be able to seat thousands (though the server can only hold 64 .-.) , be a fun way to race others on horse-back, and also proving training for you. even though the place already has a star gate, a warp on the warp list would be a big boost of popularity to the arena. We can only get the warp is there is support for a new warp. It would really help me out if you support the decision of a new warp, it will help players reach the arena and help construction finish much quicker. Feel free to show your support in the comments, it means a lot to me to know the arena has supporting minecrafters willing to help the popularity of the arena!


Yours Truly,


#6035 Basketball warp please view

Posted by Codeman on 24 July 2013 - 03:28 PM

I have built a basketball court and i may add to it i intend it to be added to the star gate we will supply the balls in a dispenser upfront please support me to have my basketball court added to the star gate i thank you for all your support -Codeman515

#5937 Emerald Shop Items

Posted by Nick Admin on 12 June 2013 - 12:57 PM

As some of you already know, we're planning to add a shop where you can trade in emeralds for rare items and short VIP subscriptions, among other things.  We'd like to gather some feedback on specific items you'd like to see in this shop.  We will determine prices later, and are only interested in suggestions for limited or special commands, features, items, and permissions at this time.


So far, we plan to have at least these items available in the shop:

  • Short VIP subscriptions (anywhere from 12 hours to 1 week).
  • Experience bottles or levels.
  • Timed mcMMO experience boosts.
  • A portable crafting table command.
  • Ability to repair any single item, even those that can't be repaired normally with anvils.

Additionally, we plan to switch to emeralds as a voting reward when this shop goes live.  You'll be able to trade emeralds in for diamonds if you prefer them.

#8096 Introducing PickAxis

Posted by Nick Admin on 27 October 2014 - 09:32 PM

Greetings Adventurers,


As you may have noticed, it's been a bit quiet at GameOn365 lately.  We've been hard at work on a new Minecraft server network, PickAxis, which currently offers Survival, Creative, SkyBlock, and SkyWars, with more to come in the near future.  The GameOn365 Minecraft server will remain available, though PickAxis is a new (and more active) community that you can call your home away from home.


You can connect to PickAxis using play.pickaxis.com


I hope to see you in-game both at GameOn365 and PickAxis!

#6211 Free VIP Weekend Coming Up!

Posted by Nick Admin on 19 October 2013 - 05:39 AM

During the weekend of November 2nd and 3rd, we'll be giving all players some of the VIP benefits in-game, completely free!  Keep your eyes on the login news in-game to see what extra benefits you'll get when the event goes live.


We look forward to celebrating yet another Minecon with all of you!

#6210 VIP Price Adjustment for New Subscribers After November 4th

Posted by Nick Admin on 19 October 2013 - 03:48 AM

Beginning next month, VIP subscription prices will change for all new subscribers (anyone who has not purchased a VIP subscription in the past).  We'll be changing the price to $5 per month (or $27 for 6 months) to reflect the new features that have been added recently, as well as more new and exciting features that will be added through the end of this year.  This change will take place on Tuesday November 5th, 2013.


Current VIP subscribers (and anyone who purchases a new VIP subscription before the change) will be unaffected, and will continue with their current pricing.


If you have any questions about this change, please contact support.

#5852 Server Performance and Stability Changes

Posted by Nick Admin on 12 May 2013 - 06:30 PM

Recently, we've been able to achieve some great milestones with regards to stability of the Minecraft server.  When we started this server over a year ago, daily restarts were a requirement to keep the server running smoothly.  Today, we're able to achieve weeks of uptime without issue, only needing to restart for some major server-wide changes and Minecraft updates.


Over the past few days, we've been working on some major changes behind the scenes to improve server performance and stability.  We've began splitting the parts of what was originally just a single Minecraft server into multiple linked servers (you may see us refer to these as nodes or realms in the future), all while keeping a seamless experience.  What this means is, while technically there will be multiple Minecraft servers powering GameOn365 Minecraft, you will still be able to experience it as if it were a single server, just like you've always known it to be.  You'll teleport between the servers with portals, warps, and other methods.


To start, we'll be moving the creative worlds and battlegrounds to their own linked servers.  This not only allows for better server performance, but introduces a better way of keeping creative inventories separate from survival inventories, and will eliminate issues related to losing items when switching between creative and survival.


There are a few things that will still be missing initially.  First off, chat will only be available with the linked server that you're currently connected to.  Our top priority with this change will be getting chat messages shared across all of the linked servers.  Second, you may notice that some commands only work on a specific linked server.  This especially holds true for warps, which will only be usable on the server that is currently hosting the world the warp is in.  If you need to switch to a different server to use a warp, you can do so with the new /server command.


For those of you who are interested in learning more about how we did this, there's a post in the VIP Lounge detailing some of the technical challenges that we faced, and how we overcame them.

#5574 Becoming a Minecraft Staff Member (Application Within)

Posted by Kumarin Admin on 30 January 2013 - 09:15 PM

Hello everyone!

There have been a lot of questions recently, asking how a player can become a staff member on our Minecraft server. Hopefully this will answer any questions you have!

What we look for:

Here on Gameon365 Minecraft, we have to be able to trust our staff members to do exactly what they are supposed to. This for both the welfare of other players, as well as other staff members. These are some of the qualities we look for.

To become a moderator, you must be...

  • Honest. Simply put, don't lie. It's easy for us to tell
  • Mature. We don't base anything off of physical age, it all has to do with how mature you act. If you act like a mature, intelligent human being, then you've got a pretty good shot at making it here. If you act like an ape that's hyped up on kool-aid, well...Let's just say that your chances are slim.
  • Helpful. We're always looking out for players who help out everyone else, whether they be new to the server, new to minecraft, or even a veteran.
  • Polite. If you're rude, we don't want you to represent our server, it's as simple as that. politeness goes a long way.
  • Respectful. Our staff members respect all players, and we expect the same in return. If you disrespect any of our staff members, even the lower ranks, you will be punished. We will not tolerate any form of disrespect.
  • Responsible. Responsible players are always aware of what is going on, know and obey all of the rules, and take care of any issues that they have with as little friction as possible. This means only submitting tickets and bug reports that are relevant issues.
  • Literate. Our mods are expected to use (mostly) proper grammar in order to clearly and effectively convey the message of the server, and to enforce the rules. For example, players using words such as "plz" "pls" "thx" "sry" or "butter" are generally not the players we want to become staff members.
  • Intelligent. Moderators must be able to solve problems on their own, especially if there are no admins around to assist them. This may sound easy, but it can actually be very difficult, depending on the issue at hand. We expect all of our staff members to be able to handle almost any situation thrown at them.

Some questions you want to ask yourself if you think you're ready to be staff.

  • Have I broken any rules? If you've broken more than 2 rules on our server, you are not eligible for a staff position.
  • Do I get along with others? If you don't get along with other players, you will not make a good moderator, and we will probably not choose you.
  • Do I play here often? We're looking for staff members that will be active. This means logging in almost daily, and playing for more than 10-15 minutes at a time.
  • Have I ever been banned here? If you have been banned from our server for any reason, you are not eligible for a staff position. This is non-negotiable.
  • Do I really want to be a staff member? Being a staff member here at GameOn365 Minecraft is hard work, and often consumes a lot of time. If you're not ready to devote your time and focus to the server, then you probably do not want to be a staff member. Plus it ruins the game for you.

What do I get to do as a staff member?

Though our staff members have special permissions and privileges, they are just like any other player. All of our staff members must abide by every rule, no exceptions. All gameplay must be fair, and we do not give our moderators advantages over other players. Moderators are not permitted to do whatever they please; they are not, in fact, gods.

They are simply here to make the game safe and enjoyable for all other players on the server, and if this means kicking/banning/muting etc. then it can and will be done. If a staff member is abusing you, please let an @Admin know immediately. Moderators are not exempt from being banned, and are certainly subject to removal of rank, if the admins deem it necessary.

Automatic exemption from consideration:

If you meet any of these criteria, you are automatically and indefinitely ineligible to become as staff member.

You will NOT be staff if:

  • You have been banned on our server at any time
  • You have more than 2 global bans from any banning services
  • You have broken more than 2 rules on our server
  • Other players frequently report you for abusive or immature behavior

So, what is the biggest determining factor in our selection of a moderator? It's simple: "Do we need a moderator?" If the answer to this question is no, then we will not be choosing one until a need arises. If we only have 10 players online, we really only need 1 staff member around. There would be no need for 4 out of those 10 to be staff.

Things to remember:

The things listed above are not the only thing things taken into consideration when choosing a mod. There are countless factors that our administrators analyze when evaluating and choosing players for a staff position. The points and requirements mentioned above are only a guideline to selection. Even players who are a perfect match for everything listed might not be chosen, because, remember; the decision is always up to Kumarin and Nick.

#1505 Graphic Programs and Resources [iDream]

Posted by iDream on 20 May 2010 - 01:31 PM

Major Image Editing Programs
Most image editing programs are commercial, and therefore require payment for use. However, trial versions are available and can be used all the same.

Adobe Photoshop CS4
Probably the professional graphic artists best friend. It can be a little confusing if you're a first time user, but hunt for some Photoshop tutorials using Google. These will introduce you to the various and wonderful things you can do in Photoshop.

Macromedia Fireworks CS4
An alternative to Photoshop with fewer options and filters, but more user friendly. Great for pixel art. Not as confusing as Photoshop, although you could find tutorials if that would help.

Commercial Product. Trial version

A free program for photo retouching, image composition and image authoring. I have not personally used GIMP, but it sounds like a great starting point, as it's free and tutorials can be found on their website.

Free Product. Downloads and tutorials at http://www.gimp.org/

Paint.NET is free image editing and photo manipulation software designed to be used on computers that run Windows. It supports layers, unlimited undo, special effects, and a wide variety of useful and powerful tools.

Free product. Downloads at http://www.getpaint.net/
Tutorials and Help at http://paintdotnet.12.forumer.com/index.php

Canvas is more of a technical drawing application, however it can be used much like Photoshop of Fireworks.

Commerical Product. Download 15 day trial at http://www.download.com/Canvas/3000-...ml?tag=lst-6-1

Corel Paint Shop Pro
Formerly Jasc Paintshop Pro, it's basically a toned down version of Photoshop. A bit more user friendly, and it doesn't have all the really strong graphical features for designers, so it's well suited for begginers.
It has it's own in-built graphics and images to play with, so some good backgrounds can be made without having to go hunting for something to start with.

Commercial Product: 30-day trial available at http://www.corel.com/servlet/Satelli.../1152796555406

Fractal Art Rendering Programs
I wouldn't recommend getting into these unless you're serious about your graphics. Fractal art is hard to explain. It's basically a math related form of art that makes some pretty sweet abstract graphics. Great for backgrounds.

This little program makes some nice random fractal flames (not fire flames, it's a fractal art term).

Free Product. Downloads and tutorials at http://www.apophysis.org/

This program supports all kind of fractals, unlike Apophysis. It can also produce solid 3D fractals. Some examples are on the main web page.

Free Product. Downloads and tutorials at http://www.btinternet.com/~ndesprez/

Resources are an essential for graphic artists. Here are a few for you to use.


An online community of graphic designers of all types. Anime, pixel, fractal, vector, etc. Not only does it showcase other people's work, but it also makes resources such as Photoshop Brushes, Patterns and Actions. As well as GIMP Brushes and Actions. Access these by clicking "Categories" > "Resources" > "Application Resources" from the menu.
These are the things you should be using the most. Remember to cite the rightful owners.


A great online font resource. Millions of fonts, all sorted into categories to help you find what you're looking for. I probably use this site the most.


A wide range of tutorials. A great database of Photoshop tutorials on animation, basics, design, effects and much more. This is a great place to start learning how to use Photoshop.


#8036 Crashing issues cont.

Posted by Moose Staff on 14 August 2014 - 05:31 PM

 A fatal error has been detected by the Java Runtime Environment:
#  Internal Error (os_windows_x86.cpp:149), pid=3984, tid=760
#  guarantee(result == EXCEPTION_CONTINUE_EXECUTION) failed: Unexpected result from topLevelExceptionFilter
# JRE version: 6.0_25-b06
# Java VM: Java HotSpot™ 64-Bit Server VM (20.0-b11 mixed mode windows-amd64 compressed oops)
# An error report file with more information is saved as:
# C:\Users\Rage\AppData\Roaming\.minecraft\hs_err_pid3984.log
# If you would like to submit a bug report, please visit:
AL lib: (EE) alc_cleanup: 1 device not closed





Opening Document...



# A fatal error has been detected by the Java Runtime Environment:
#  Internal Error (os_windows_x86.cpp:149), pid=3984, tid=760
#  guarantee(result == EXCEPTION_CONTINUE_EXECUTION) failed: Unexpected result from topLevelExceptionFilter
# JRE version: 6.0_25-b06
# Java VM: Java HotSpot™ 64-Bit Server VM (20.0-b11 mixed mode windows-amd64 compressed oops)
# If you would like to submit a bug report, please visit:
---------------  T H R E A D  ---------------
Current thread (0x000000000058d000):  JavaThread "Client thread" [_thread_in_Java, id=760, stack(0x0000000002420000,0x0000000002520000)]
Stack: [0x0000000002420000,0x0000000002520000]
[error occurred during error reporting (printing stack bounds), id 0xc0000005]
---------------  P R O C E S S  ---------------
Java Threads: ( => current thread )
  0x000000000ae76800 JavaThread "pool-2-thread-4" [_thread_blocked, id=3436, stack(0x000000000e1e0000,0x000000000e2e0000)]
  0x000000000ae76000 JavaThread "Netty Client IO #2" daemon [_thread_in_native, id=5428, stack(0x00000000156c0000,0x00000000157c0000)]
  0x000000000ae75000 JavaThread "AWT-Windows" daemon [_thread_in_native, id=616, stack(0x0000000015ec0000,0x0000000015fc0000)]
  0x000000000ae73800 JavaThread "Netty Client IO #1" daemon [_thread_in_native, id=7236, stack(0x0000000015dc0000,0x0000000015ec0000)]
  0x000000000ae73000 JavaThread "Netty Client IO #0" daemon [_thread_in_native, id=3264, stack(0x0000000015ac0000,0x0000000015bc0000)]
  0x0000000013d9f800 JavaThread "Server Pinger #1" daemon [_thread_blocked, id=4180, stack(0x00000000159c0000,0x0000000015ac0000)]
  0x00000000142cf800 JavaThread "Thread-8" daemon [_thread_in_native, id=3060, stack(0x00000000158c0000,0x00000000159c0000)]
  0x00000000145d8800 JavaThread "Server Pinger #0" daemon [_thread_blocked, id=3968, stack(0x00000000157c0000,0x00000000158c0000)]
  0x00000000142c5800 JavaThread "LWJGL Timer" daemon [_thread_blocked, id=5484, stack(0x0000000011570000,0x0000000011670000)]
  0x000000000ac3e000 JavaThread "Thread-6" [_thread_blocked, id=2036, stack(0x0000000011770000,0x0000000011870000)]
  0x000000000aa8b800 JavaThread "Thread-5" [_thread_blocked, id=6780, stack(0x0000000011670000,0x0000000011770000)]
  0x000000000affa800 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=5336, stack(0x000000000bea0000,0x000000000bfa0000)]
  0x000000000aff9800 JavaThread "Timer hack thread" daemon [_thread_blocked, id=3212, stack(0x000000000bda0000,0x000000000bea0000)]
  0x000000000b0aa000 JavaThread "Snooper Timer" daemon [_thread_blocked, id=4228, stack(0x000000000bca0000,0x000000000bda0000)]
  0x0000000009d02000 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=3592, stack(0x000000000a5d0000,0x000000000a6d0000)]
  0x0000000009cf5800 JavaThread "C2 CompilerThread1" daemon [_thread_blocked, id=7464, stack(0x000000000a4d0000,0x000000000a5d0000)]
  0x0000000009ce2000 JavaThread "C2 CompilerThread0" daemon [_thread_blocked, id=5080, stack(0x000000000a3d0000,0x000000000a4d0000)]
  0x0000000009cdf000 JavaThread "Attach Listener" daemon [_thread_blocked, id=4432, stack(0x000000000a2d0000,0x000000000a3d0000)]
  0x0000000009cdc000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=7908, stack(0x000000000a1d0000,0x000000000a2d0000)]
  0x0000000009cd7000 JavaThread "Surrogate Locker Thread (Concurrent GC)" daemon [_thread_blocked, id=3736, stack(0x000000000a0d0000,0x000000000a1d0000)]
  0x0000000009c87000 JavaThread "Finalizer" daemon [_thread_blocked, id=5820, stack(0x0000000009fd0000,0x000000000a0d0000)]
  0x0000000009c80800 JavaThread "Reference Handler" daemon [_thread_blocked, id=3120, stack(0x0000000009ed0000,0x0000000009fd0000)]
=>0x000000000058d000 JavaThread "Client thread" [_thread_in_Java, id=760, stack(0x0000000002420000,0x0000000002520000)]
Other Threads:
  0x0000000009c7a800 VMThread [stack: 0x0000000009dd0000,0x0000000009ed0000] [id=4256]
  0x0000000009d0b800 WatcherThread [stack: 0x000000000a6d0000,0x000000000a7d0000] [id=2136]
VM state:not at safepoint (normal execution)
VM Mutex/Monitor currently owned by a thread: None
 par new generation   total 118016K, used 54160K [0x00000000bae00000, 0x00000000c2e00000, 0x00000000c2e00000)
  eden space 104960K,  43% used [0x00000000bae00000, 0x00000000bda81138, 0x00000000c1480000)
  from space 13056K,  65% used [0x00000000c2140000, 0x00000000c29a2f38, 0x00000000c2e00000)
  to   space 13056K,   0% used [0x00000000c1480000, 0x00000000c1480000, 0x00000000c2140000)
 concurrent mark-sweep generation total 109420K, used 64517K [0x00000000c2e00000, 0x00000000c98db000, 0x00000000fae00000)
 concurrent-mark-sweep perm gen total 60388K, used 36244K [0x00000000fae00000, 0x00000000fe8f9000, 0x0000000100000000)
Code Cache  [0x0000000002520000, 0x0000000002b80000, 0x0000000005520000)
 total_blobs=2498 nmethods=1804 adapters=645 free_code_cache=43798400 largest_free_block=29184
Dynamic libraries:
0x0000000000400000 - 0x000000000042e000 C:\Program Files\Java\jre6\bin\javaw.exe
0x0000000077a80000 - 0x0000000077c29000 C:\Windows\SYSTEM32\ntdll.dll
0x0000000077860000 - 0x000000007797f000 C:\Windows\system32\kernel32.dll
0x000007fefdc20000 - 0x000007fefdc8c000 C:\Windows\system32\KERNELBASE.dll
0x000007fefeb30000 - 0x000007fefec0b000 C:\Windows\system32\ADVAPI32.dll
0x000007feff360000 - 0x000007feff3ff000 C:\Windows\system32\msvcrt.dll
0x000007fefec30000 - 0x000007fefec4f000 C:\Windows\SYSTEM32\sechost.dll
0x000007feff040000 - 0x000007feff16d000 C:\Windows\system32\RPCRT4.dll
0x0000000077980000 - 0x0000000077a7a000 C:\Windows\system32\USER32.dll
0x000007feffa10000 - 0x000007feffa77000 C:\Windows\system32\GDI32.dll
0x000007feffa00000 - 0x000007feffa0e000 C:\Windows\system32\LPK.dll
0x000007fefeed0000 - 0x000007fefef99000 C:\Windows\system32\USP10.dll
0x000007fefd730000 - 0x000007fefd787000 C:\Windows\system32\apphelp.dll
0x000007fef50d0000 - 0x000007fef5121000 C:\Windows\AppPatch\AppPatch64\AcGenral.DLL
0x000007fefd700000 - 0x000007fefd725000 C:\Windows\system32\SspiCli.dll
0x000007fefea20000 - 0x000007fefea91000 C:\Windows\system32\SHLWAPI.dll
0x000007feff460000 - 0x000007feff663000 C:\Windows\system32\ole32.dll
0x000007fefdc90000 - 0x000007fefea18000 C:\Windows\system32\SHELL32.dll
0x0000000070cd0000 - 0x0000000070cd3000 C:\Windows\system32\sfc.dll
0x000007fef8600000 - 0x000007fef8610000 C:\Windows\system32\sfc_os.DLL
0x000007fefcb50000 - 0x000007fefcb6e000 C:\Windows\system32\USERENV.dll
0x000007fefd860000 - 0x000007fefd86f000 C:\Windows\system32\profapi.dll
0x000007fefbe50000 - 0x000007fefbe68000 C:\Windows\system32\dwmapi.dll
0x000007fef5ee0000 - 0x000007fef5ef8000 C:\Windows\system32\MPR.dll
0x000007feffd10000 - 0x000007feffd3e000 C:\Windows\system32\IMM32.DLL
0x000007feff250000 - 0x000007feff359000 C:\Windows\system32\MSCTF.dll
0x000000006d7f0000 - 0x000000006dfa8000 C:\Program Files\Java\jre6\bin\server\jvm.dll
0x000007fefac70000 - 0x000007fefacab000 C:\Windows\system32\WINMM.dll
0x000000006d760000 - 0x000000006d76e000 C:\Program Files\Java\jre6\bin\verify.dll
0x000000006d3b0000 - 0x000000006d3d7000 C:\Program Files\Java\jre6\bin\java.dll
0x0000000077c40000 - 0x0000000077c47000 C:\Windows\system32\PSAPI.DLL
0x000000006d7b0000 - 0x000000006d7c2000 C:\Program Files\Java\jre6\bin\zip.dll
0x000000006d540000 - 0x000000006d54a000 C:\Program Files\Java\jre6\bin\management.dll
0x000000006d600000 - 0x000000006d617000 C:\Program Files\Java\jre6\bin\net.dll
0x000007feffd40000 - 0x000007feffd8d000 C:\Windows\system32\WS2_32.dll
0x000007fefeaa0000 - 0x000007fefeaa8000 C:\Windows\system32\NSI.dll
0x000007fefd090000 - 0x000007fefd0e5000 C:\Windows\system32\mswsock.dll
0x000007fefd080000 - 0x000007fefd087000 C:\Windows\System32\wship6.dll
0x000007fefb2a0000 - 0x000007fefb2b5000 C:\Windows\system32\NLAapi.dll
0x000007fef6e50000 - 0x000007fef6e65000 C:\Windows\system32\napinsp.dll
0x000007fef6e30000 - 0x000007fef6e49000 C:\Windows\system32\pnrpnsp.dll
0x000007fefcf10000 - 0x000007fefcf6b000 C:\Windows\system32\DNSAPI.dll
0x000007fef6e20000 - 0x000007fef6e2b000 C:\Windows\System32\winrnr.dll
0x000007fef6dc0000 - 0x000007fef6def000 C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
0x000000006f3a0000 - 0x000000006f3c6000 C:\Program Files\Bonjour\mdnsNSP.dll
0x000007fefb100000 - 0x000007fefb127000 C:\Windows\system32\Iphlpapi.DLL
0x000007fefb0f0000 - 0x000007fefb0fb000 C:\Windows\system32\WINNSI.DLL
0x000007fefa4e0000 - 0x000007fefa533000 C:\Windows\System32\fwpuclnt.dll
0x000007fef6df0000 - 0x000007fef6df8000 C:\Windows\system32\rasadhlp.dll
0x0000000180000000 - 0x0000000180051000 C:\Users\Rage\AppData\Roaming\.minecraft\versions\1.7.10\1.7.10-natives-770316350183263\lwjgl64.dll
0x000007fef2a70000 - 0x000007fef2b8d000 C:\Windows\system32\OPENGL32.dll
0x000007fef9120000 - 0x000007fef914d000 C:\Windows\system32\GLU32.dll
0x000007fef3190000 - 0x000007fef3281000 C:\Windows\system32\DDRAW.dll
0x000007fef8be0000 - 0x000007fef8be8000 C:\Windows\system32\DCIMAN32.dll
0x000007fefec50000 - 0x000007fefee27000 C:\Windows\system32\SETUPAPI.dll
0x000007fefd980000 - 0x000007fefd9b6000 C:\Windows\system32\CFGMGR32.dll
0x000007feff170000 - 0x000007feff247000 C:\Windows\system32\OLEAUT32.dll
0x000007fefda90000 - 0x000007fefdaaa000 C:\Windows\system32\DEVOBJ.dll
0x000007fefc950000 - 0x000007fefc95c000 C:\Windows\system32\VERSION.dll
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0x000007feff8a0000 - 0x000007feff9f9000 C:\Windows\system32\urlmon.dll
VM Arguments:
jvm_args: -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Djava.library.path=C:\Users\Rage\AppData\Roaming\.minecraft\versions\1.7.10\1.7.10-natives-770316350183263 
java_command: net.minecraft.client.main.Main --username IntenseMoose --version 1.7.10 --gameDir C:\Users\Rage\AppData\Roaming\.minecraft --assetsDir C:\Users\Rage\AppData\Roaming\.minecraft\assets --assetIndex 1.7.10 --uuid 9e1f63334f8c436b8ff73db3a889f292 --accessToken eee72cefe4a94d6c8d3750d9d7bb1820 --userProperties {} --userType mojang
Launcher Type: SUN_STANDARD
Environment Variables:
CLASSPATH=.;C:\Program Files (x86)\Java\jre6\lib\ext\QTJava.zip
PATH=C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\Windows Live\Shared;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Program Files\Java\jre6\bin
PROCESSOR_IDENTIFIER=AMD64 Family 16 Model 5 Stepping 3, AuthenticAMD
---------------  S Y S T E M  ---------------
OS: Windows 7 Build 7601 Service Pack 1
CPU:total 3 (3 cores per cpu, 1 threads per core) family 16 model 5 stepping 3, cmov, cx8, fxsr, mmx, sse, sse2, sse3, popcnt, mmxext, 3dnow, 3dnowext, lzcnt, sse4a
Memory: 4k page, physical 4193584k(1356448k free), swap 8385304k(4410128k free)
vm_info: Java HotSpot™ 64-Bit Server VM (20.0-b11) for windows-amd64 JRE (1.6.0_25-b06), built on Apr 14 2011 00:44:38 by "java_re" with MS VC++ 8.0 (VS2005)
time: Thu Aug 14 17:29:53 2014
elapsed time: 484 seconds



For some reason, I cannot reach my castle anymore and the transfer between worlds is still impossible :(

#5709 whats the teamspeak

Posted by DrJenky on 17 March 2013 - 03:23 PM

whats the teamspeak

#3261 What was the last game you bought?

Posted by Spesh on 14 May 2011 - 04:15 AM

The last game which I bought was civilization 5. I bought it for a moderate price of 35$ but it has been a complete value for money. I must have already played the game for more than 100 hours.

I bought Guitar Hero 3 for the Xbox 360, man I love those games. It's a shame you can't play bass in single player mode -  Reptilia by The Strokes has awesome bass.
I also ordered Duke Nukem, and have the beta for that now - it's amazing.

#3105 Favorite Shows?

Posted by greenlolypops on 05 May 2011 - 08:12 PM

My favorite show is George Lopez. It plays on Nick at Night I think everyday? I'm not sure. It's a pretty funny show. Another show I like to watch is Spongebob, no matter what your age is you can still enjoy Spongbob. It's like a classic, it's been out for a while now and still and always will be funny... as least to me.

#2701 Roll vs Vegeta Mybrute animation

Posted by Zawazuki on 20 March 2011 - 03:38 PM

Just a silly little animation I made yesterday.

Posted Image

#2683 Field of Dreams review

Posted by Zawazuki on 18 March 2011 - 04:52 PM

Here's a review I wrote a couple months back.
Field of Dreams Review
“If you build it, he will come” was a quote the unknown voice that followed
Ray  Kinsella (played by Kevin Costner) through-out the story. Ray, a corn  farmer from Iowa, seemed to be stranded in his life trying to get away  from his fathers dream of being a baseball player. Field of Dreams  (1989) is a classic combination of sport, family, fantasy, faith,  reconciliation, and redemption. Phil Alden Robinson directed the movie  that was based on a book by W.P. Kinsella.

            One day,  Ray decides to work on his corn crops only to hear a voice saying “If  you build it, he will come”. This voice causes him to eventually go  crazy. He thinks what the voice might want him to do and tells his  feelings to his family. The only idea he can come up with is that he  should build a baseball field in the middle of his crops. This is the  part of the story you need to go along with the movie to actually enjoy  it. With the support of his family, he finishes building the baseball  stadium. After multiple days, a mysterious man in an old baseball  uniform turns up on his baseball field out of nowhere. It turns out to  be Shoeless Joe Jackson who was a famous, now dead, baseball player but  has come back to play the game that he was banned from when he was  alive. The story continues to spiral into more odd events and sends Ray  onto an interesting journey.

          Overall, I think Field of  Dreams is an above average film. It seems that it is rather under-rated  and deserves much more attention. I think any average movie watcher  would enjoy this film not only baseball fanatics. The film is full of  mixed emotions and will leave you thinking. I give the film 8.1 out of  10 stars.

What would you rate this film 1-10?

#2367 Hi all :)

Posted by Nick Admin on 04 December 2010 - 02:32 PM

Hey guys, I'm Mikey.

I'm 19 and from the UK, love the skin you're using for IPB, nice job :)

Hey, and welcome to GameOn365!  

Thanks for the comments on the skin, we've put a decent bit of time into customizing it.  :)

Let us know if there's anything you need while you're here and we'll be more than happy to help.

#1379 Nintendo 3DS Announced!

Posted by Adiados on 10 April 2010 - 04:07 PM

In a not-so-shocking move, Nintendo has announced that their new handheld console is set for release by March 2011.

This new console is, perhaps tentatively, called the "3DS", and, as the name would imply, allows for 3D effects in gaming, supposedly without the need of 3D glasses!

Any other information is scarce, other than being backwards compatible with DS/DSi games, but you can bet your Wii that Nintendo will reveal more this Summer at E3.

More, rumored info:
  • Larger twin screens closer in proximity
  • High-powered, like a GameCube, with NVIDIA Tegra
  • Built-in accelerometer, akin to iPhone/iPod Touch
  • Utilizes carts like a DS
The second source includes a video of a DSiWare game that tracks movement with the camera. This could be some indication of how the 3DS may work, but it's not clear if this is the only 3D implementation.

How will it work you ask?

Lenticular Technology

"Nintendo is likely to use Lenticular Technology" says Neil Dodgson, a 3D displays expert at Cambridge University. A lenticular lens is an array of magnifying lenses, designed so that when viewed from slightly different angles, different images are magnified. The lenticules direct the pixels' light in different directions, so each eye sees only every alternate column of pixels. The graphics chip renders two images, one for the left eye and one for the right. These two images are displayed on the two sets of alternating columns of pixels.

Dodgson adds that lenticular tech does have its own set of limitations, mainly that: "Once you have got the 3D effect you cannot move your head left/right very much because otherwise your right eye would switch to a zone where it sees the left eye's image and vice-versa". The other issue with the technology is that you will have to be within a certain distance of the screen or the 3D effect will be broken up. Eye traking via camera ( Just like when you take pictures with the DSi camera and the pictures follow your eyes) could be used to solve this problem.

Analyst Michael Pachter thinks Nintendo is likely to aim for a similar price range to the £159.99 DSi XL. "Based on charging $189 (US) for the DSi XL, my guess is that Nintendo will try to charge at least that much,"

Hopefully Nintendo works out the known problems with this technology so that we don't have to sit in a certain position to play our games enjoyably.