Project Nitrogen (GameOn365's new MMORPG) is now in the beginning phase of development. VIP's will have the opportunity to join in on the second alpha, while the rest of our users will be able to join in the first beta. I've written a brief outline of the project timeline below.
Planning Phase (Pre-Alpha) [Project Lead Access]
- Funding
- Staffing
- Pre-development and software decisions
- Initial ideas
- Lore
- Basic world design layout
- Player versus player ideas
Planning Phase (Alpha) [Developer Access]
- Item design
- Terrain design
- Game mechanics
- Character customization
- Dungeon placement
- Small town placement
- Major city placement
Planning Phase (Alpha 2) [VIP / MVP / Staff Access]
- Game object placement
- Quest design
- Non-player character design and placement
- Loot table
- 1, 3, and 5 player dungeon design
- Small town design
Beta [Public Access]
- 10, and 20 player dungeon design
- Major city design
Beta 2 [Public Access]
- Bug fixes
- Minor design changes
Placement refers to where a city, dungeon, or town will be placed in the game world. Design refers to the creation of a city, dungeon or town. Player versus player zones and ideas will be implemented throughout the entire development process. This timeline is subject to change throughout the development process.
GameOn365 Global Services Administrator, Community Manager, and Lead Web Software Developer
Project Nitrogen Team Lead and World Designer
Hotel Royale Community Manager and Web Software Developer
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